Types of Camera Movement

Camera movement is how the viewpoint travels through a scene: pans, tilts, dollies, trucks, cranes, handheld paths, body-supported stabilizer moves, and aerial travel. On a set it is a craft decision — which axis moves, how fast, what stays locked — so the audience can read geography and emotion without confusion. A motivated move follows a character, reveals information, or lands on a new relationship in the frame; an unmotivated float often reads as decoration. Operators protect marks: start frame, end frame, speed curve, and whether the subject stays centered or drifts by design. The same grammar matters in AI video prompting. Name the path, the support (tripod, dolly, handheld), the subject that must stay framed, and the background parallax you expect. Saying only “cinematic camera” leaves the model free to invent random orbits. This hub gathers film camera-movement techniques with short definitions and AI video prompts so you can specify travel, radius, direction, and end frame with the same clarity a shot list would demand.

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Dolly Zoom (Vertigo Effect)
Free
Dolly Zoom (Vertigo Effect)+1 variantA dolly zoom pairs forward travel with zooming wider, or backward travel with zooming tighter, to hold subject size while changing perspective.
360-Degree Orbit (Arc Shot)
360-Degree Orbit (Arc Shot)+8 variantsA 360-degree orbit moves the camera through a complete circle around a subject, usually maintaining radius and aiming inward.
Aerial Shot (Drone Shot)
Aerial Shot (Drone Shot)+3 variantsAn aerial view observes broad geography from an elevated flying camera, keeping a stable spatial anchor as it travels.
Camera Roll
Camera Roll+2 variantsA camera roll rotates continuously around the optical axis, potentially passing through sideways and inverted orientations without orbiting the subject.
Crane Shot (Jib / Boom)
Crane Shot (Jib / Boom)+8 variantsA crane shot transports the camera on a supported arm through a designed vertical and horizontal path rather than rotating from a tripod.
Dolly Shot (Push In)
Dolly Shot (Push In)+9 variantsThe camera translates on a smooth supported path, changing viewpoint and spatial overlap rather than only image scale.
Truck Shot (Trucking)
Truck Shot (Trucking)+3 variantsA truck translates the camera laterally relative to its viewing direction, making near and far layers move differently.
Slider Shot
Slider ShotA slider supplies a short, controlled linear translation with real near-field parallax.
Slider Reveal
Slider Reveal+1 variantA slider reveal uses a short lateral path to uncover a subject behind a foreground obstruction.
Zoom Shot (Crash Zoom)
Zoom Shot (Crash Zoom)+8 variantsA zoom changes focal length from a fixed camera station, altering field of view and image scale without dolly-style parallax.
Tracking Shot (Follow Shot)
Tracking Shot (Follow Shot)+5 variantsA tracking shot travels through space with a moving subject along a defined route.
Mounted Camera Shot (Car Mount)
Mounted Camera Shot (Car Mount)+5 variantsA locked-on view maintains nearly constant distance and orientation to one anchor object while its environment moves.
Gimbal Shot
Gimbal ShotA motorized gimbal stabilizes orientation while the carrier still translates through a location.
Steadicam Shot
Steadicam Shot+1 variantA balanced mechanical vest-arm-sled isolates much of an operator's gait while traveling through connected spaces.
Handheld Shot
Handheld Shot+2 variantsHandheld support retains weighted body shifts and operator reactions instead of isolating every disturbance.
FPV Drone Shot
FPV Drone Shot+2 variantsAn FPV-style flight emphasizes forward proximity, acceleration and banked turns through a planned three-dimensional route.
Static Shot (Locked-Off)
Static Shot (Locked-Off)A locked-off shot fixes position, orientation and focal length while action unfolds inside the composition.
Double Dolly Shot
Double Dolly ShotA double-dolly-style setup transports subject and camera together, preserving their relative pose while the environment glides past.
Choreographed Camera
Choreographed CameraA choreographed camera follows a rehearsed movement phrase whose accents and pauses are synchronized with the performer's actions.
Earth Zoom
Earth ZoomAn Earth zoom connects nested planetary, regional, local and human scales along an apparently continuous route.
Eyes In
Eyes InAn eyes-in move physically approaches the gaze until the eye becomes the principal visual space.
Falling Camera Shot
Falling Camera ShotA falling-camera view accelerates downward as a gravity-led viewpoint rather than descending at a chosen constant crane speed.
Focus-Pull Dolly
Focus-Pull DollyA focus-pull dolly combines a real camera translation with an independently timed shift of attention between depth planes.
Head Tracking
Head TrackingHead tracking locks the viewpoint to the head's transform so the face remains pinned while the surroundings swing with head turns.
Hyperlapse
HyperlapseA hyperlapse compresses time while the camera advances through a substantial spatial path between exposures.
Lazy Susan Shot (Turntable)
Lazy Susan Shot (Turntable)A classic lazy-Susan shot rotates the subject on a turntable while the camera and room remain fixed.
Mouth In
Mouth InA mouth-in camera advances beyond a portrait so lips and teeth become the surrounding space.
Omnidirectional 360 Shot
Omnidirectional 360 ShotOmnidirectional capture records the full viewing sphere, allowing orientation to be chosen during viewing rather than during one directed camera orbit.
Pass Through
Pass ThroughA pass-through lets a virtual viewpoint traverse a solid barrier continuously while preserving its thickness and the next space.
Pedestal Shot
Pedestal Shot+2 variantsA pedestal translates the complete camera vertically while holding pitch fixed; it is neither a tilt nor a pivoting-arm arc.
Robo Arm (Motion Control)
Robo Arm (Motion Control)A robotic-arm reference follows a programmed position-and-orientation path designed to be repeatable across takes.
SnorriCam Shot
SnorriCam ShotA SnorriCam points back at its wearer from a body-mounted support, preserving torso framing as the world moves behind.
Through Object In
Through Object In+1 variantThrough-object-in enters a named prop or opening and emerges on a subject, often requiring a virtual scale or clearance solution.
Pan Shot (Whip Pan)
Pan Shot (Whip Pan)+4 variantsA pan turns the camera around its vertical axis from a fixed station, changing horizontal direction without sideways travel.
Tilt Shot
Tilt Shot+3 variantsA tilt pitches the camera around a horizontal axis from one fixed station, changing vertical direction without changing support height.
Walk and Talk Shot
Walk and Talk ShotA walk-and-talk tracks speaking characters through a location while retaining readable dialogue relationships.
Wandering Camera
Wandering CameraA wandering camera explores without an initially dominant target, then discovers a point of interest.
Wiggle Camera Move
Wiggle Camera MoveA wiggle alternates between nearby viewpoints over centimetres, creating a small recurring stereo-like parallax.
Zoom Burst
Zoom BurstA zoom burst changes focal length during a single long exposure, recording radial traces from features away from the image center.

Also called

Variant and alias names in this discipline. Each link opens that name's page, which uses the same master definition.